Before you even get a hold of RuneScape, a fantasy MMORPG game, these games went through some kind of a game design document. Regardless if it is fully completed prior to the development of the game or if it is being completed while development is going on, this organized document developed along with the game is something irreplaceable. Need OSRS Gold or Rs gold now? Fast Delivery and #1 Price Guaranteed.
In reality, most game developers and designers argue that carrying out a generic format when preparing a game design will slow up the possibility of creativity and originality within the project.
Game Design Document – How To Get Started?
The game design helps the artist, developers, and programmers come to fully understand what your game is and what is the end goal. So when writing the game design document, it is important to keep three things in mind.
Who The Document Is For?
The most error that game designers make when writing this doc is that they lose track of for whom the document is for. Along the process, they tend to write it for games and customers. Nonetheless, always remember that the document is being written as a guidef or the people who are going to help make the game a reality. The document should be specific for developers, programmers and artists who are going to pitch in their skills in the creation of the game.
Make your document clear and detailed so as to avoid issues that may stall the development process. So the first rule is quite simple. You are writing the document for your set of developers and not for gamers and potential customers.
What is the core of your game?
Answer this question – what is your game about and why is it worth completing? Sometimes, this can be challenging simply because we get so concerned about all the awesome concepts we certainly have that it requires a little effort to remove the characteristics and determine the primary concept of your game. The ultimate way to make this happen is by asking the question – What is the very main thing that players do to really have fun in the game?
When you have the core of your game, you have to make certain that all characteristics and programs that follow improve the core on its own. Having an established game core will not need to go through changes as the development occurs. However, the reality is that several games modify throughout the development, therefore, the core needs to be adjusted.
When modifications need to happen, ensure that all the characteristics of the game embrace the main core of the game in order to end up with the best game that gamers can relate to even if it was not the initial plan prior to development.
What are the features you want to include?
As soon as a solid strong core had been written, you can begin organizing the features of the game so that it stands out and make it worth the gamers time. This is the fun process but always stick to your standards so that you don’t get carried away. Be realistic and stick to 5 to 10 features rather than 50 features that can make it impossible to insert to the game.